{"id":5352,"date":"2018-04-01T13:06:14","date_gmt":"2018-04-01T13:06:14","guid":{"rendered":"https:\/\/www.unity.si\/augmented-reality-quick-overview-2018\/"},"modified":"2021-03-19T08:19:41","modified_gmt":"2021-03-19T08:19:41","slug":"hiter-pregled-razsirjene-resnicnosti-2018","status":"publish","type":"post","link":"https:\/\/rewo.io\/sl\/augmented-reality-quick-overview-2018\/","title":{"rendered":"Obogatena resni\u010dnost - kratek pregled"},"content":{"rendered":"<p><span style=\"font-weight: 400;\">Leto 2018 je leto, v katerem se bo raz\u0161irjena resni\u010dnost (AR) raz\u0161irila v novo smer in v igro vklju\u010dila veliko ve\u010d ljudi. Vendar takoj\u0161en uspeh ni zagotovljen - za ustvarjanje prihodkov je potreben \u010das, prav tako bo trajalo, da se ugotovi, katera platforma AR prevzame tr\u017eni dele\u017e. Raz\u0161irjena in navidezna resni\u010dnost je \u010detrti val potro\u0161ni\u0161ke tehnologije in da bi AR lahko postal veliko ve\u010dji od VR. Toda sama AR ni en velikanski val, temve\u010d gre za sklop \u0161tirih velikih valov: mobilna programska oprema za AR, mobilna strojna oprema za AR, vezana pametna o\u010dala in samostojna pametna o\u010dala. Po lanskoletni raziskavi bi lahko ti \u0161tirje valovi AR z deset milijonov uporabnikov in $1,2 milijarde lani pripeljali do ve\u010d kot <\/span><a href=\"http:\/\/www.digi-capital.com\/news\/2017\/06\/mobile-ar-to-top-a-billion-users-and-60-billion-by-2021\/\"><span style=\"font-weight: 400;\">milijarda uporabnikov<\/span><\/a><span style=\"font-weight: 400;\"> in . <\/span><a href=\"http:\/\/www.digi-capital.com\/news\/2017\/01\/after-mixed-year-mobile-ar-to-drive-108-billion-vrar-market-by-2021\/\"><span style=\"font-weight: 400;\">$83 milijard do leta 2021<\/span><\/a><span style=\"font-weight: 400;\">.<\/span><\/p>\n\n\n\n<h1 class=\"wp-block-heading\"><span style=\"font-weight: 400;\">\u0160tirje klju\u010dni tehnolo\u0161ki oddelki<\/span><\/h1>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img decoding=\"async\" width=\"864\" height=\"691\" data-src=\"https:\/\/rewo.io\/wp-content\/uploads\/2019\/06\/AR.jpg\" alt=\"\u017denska z uporabo raz\u0161irjene resni\u010dnosti v proizvodnji\" class=\"wp-image-8331 lazyload\" data-srcset=\"https:\/\/rewo.io\/wp-content\/uploads\/2019\/06\/AR.jpg 864w, https:\/\/rewo.io\/wp-content\/uploads\/2019\/06\/AR-300x240.jpg 300w, https:\/\/rewo.io\/wp-content\/uploads\/2019\/06\/AR-768x614.jpg 768w\" data-sizes=\"(max-width: 864px) 100vw, 864px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 864px; --smush-placeholder-aspect-ratio: 864\/691;\" \/><\/figure><\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><span style=\"font-weight: 400;\">Programska oprema za mobilno raz\u0161irjeno resni\u010dnost (AR)<\/span><\/h2>\n\n\n\n<p><span style=\"font-weight: 400;\">Mobilna programska oprema AR je cunami, ki se je pojavil od nikoder, z <\/span><a href=\"https:\/\/nianticlabs.com\/press\/2017\/anniversary2017\/\"><span style=\"font-weight: 400;\">Igra Pok\u00e9mon GO je bila v prvem letu prenesena 750-milijonkrat<\/span><\/a><span style=\"font-weight: 400;\">. Toda medtem ko je Pikachu potro\u0161nikom omogo\u010dil prvi poizkus mobilne AR, Facebookova platforma AR in Applov ARKit za iOS demokratizirata mobilno programsko opremo AR v velikem obsegu kot resni\u010dni potro\u0161ni\u0161ki platformi.<\/span><\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span style=\"font-weight: 400;\">Mobilni&nbsp;<\/span><span style=\"font-weight: 400;\">raz\u0161irjena resni\u010dnost (AR)&nbsp;<\/span><span style=\"font-weight: 400;\">strojna oprema<\/span><\/h2>\n\n\n\n<p><span style=\"font-weight: 400;\">Dodatni senzorji, zmogljivost CPU\/GPU in u\u010dinkovitost naprave, ki je osredoto\u010dena na AR, bi lahko izbolj\u0161ali uporabni\u0161ko izku\u0161njo, \u010de bi mobilna strojna oprema za obogateno resni\u010dnost (AR) <\/span><a href=\"https:\/\/en.wikipedia.org\/wiki\/Computer_vision\"><span style=\"font-weight: 400;\">ra\u010dunalni\u0161ki vid<\/span><\/a><span style=\"font-weight: 400;\"> ter hkratno lokalizacijo in kartiranje (<\/span><a href=\"https:\/\/en.wikipedia.org\/wiki\/Simultaneous_localization_and_mapping\"><span style=\"font-weight: 400;\">SLAM<\/span><\/a><span style=\"font-weight: 400;\">) so klju\u010dnega pomena. In to kljub dejstvu, da Apple ARKit za iOS in Facebookova aplikacija Camera Effects Platform odli\u010dno delujeta na \u0161tevilnih standardnih pametnih telefonih.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">Ob 2,5-letnem ciklu zamenjave telefona in ob tem, da telefoni vi\u0161jega razreda predstavljajo od ene do dveh tretjin prodaje pametnih telefonov (odvisno od proizvajalca in geografske lege), bi lahko vrhunski telefoni AR v naslednjih 12 mesecih zagotovili ve\u010d deset milijonov name\u0161\u010denih uporabnikov. <\/span><a href=\"http:\/\/www.digi-capital.com\/news\/2017\/01\/after-mixed-year-mobile-ar-to-drive-108-billion-vrar-market-by-2021\/\"><span style=\"font-weight: 400;\">ve\u010d kot 400 milijonov do leta 2021.<\/span><\/a><span style=\"font-weight: 400;\">. Z drugimi besedami, strojna oprema za mobilno raz\u0161irjeno resni\u010dnost bo morda potrebovala pet let, da bo naslednje leto dosegla enak obseg kot ena od prevladujo\u010dih programskih platform za mobilno raz\u0161irjeno resni\u010dnost.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">Zato je baza uporabnikov mobilne strojne opreme AR vrhunska podmno\u017eica mobilne programske opreme AR (razen pri Applu, kjer bo to s\u010dasoma enako). <\/span><a href=\"http:\/\/www.digi-capital.com\/news\/2017\/05\/the-mobile-ar-platform-war\/\"><span style=\"font-weight: 400;\">Izdelovalci mobilne strojne opreme bi se lahko dobro zna\u0161li<\/span><\/a><span style=\"font-weight: 400;\"> na tem trgu, prav tako pa bi lahko omogo\u010dil ve\u010djo monetizacijo za razvijalce programske opreme za mobilno AR z manj cenovno ob\u010dutljivimi zgodnjimi uporabniki.<\/span><\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span style=\"font-weight: 400;\">Pametna o\u010dala s povezavo (AR)<\/span><\/h2>\n\n\n\n<p><span style=\"font-weight: 400;\">\u010ce re\u010demo \u201cAR\u201d, ve\u010dina ljudi sli\u0161i \u201cpametna o\u010dala\u201d (ali \u201c<\/span><a href=\"https:\/\/www.youtube.com\/watch?v=8-HYS456aZo\"><span style=\"font-weight: 400;\">Iron Man<\/span><\/a><span style=\"font-weight: 400;\">\u201d). Da bi pametna o\u010dala delovala na potro\u0161ni\u0161kih trgih, je treba premagati pet glavnih izzivov: (1) naprava junak (tj. naprava kakovosti Apple, ki jo je izdelal Apple ali kdo drug), (2) celodnevno delovanje baterije, (3) mobilna povezljivost, (4) ekosistem aplikacij in (5) navzkri\u017eno subvencioniranje telekomunikacijskih podjetij. Medtem ko se najve\u010d pozornosti namenja temu, kako bo ta naprava videti in kdaj bo na voljo, je dva od drugih izzivov \u0161e posebej te\u017eko re\u0161iti.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">Dokler ne bo pri\u0161lo do velikega preboja v tehnologiji baterij ali u\u010dinkovitosti naprav, bo lahek par samostojnih pametnih o\u010dal za raz\u0161irjeno resni\u010dnost (AR), ki se ukvarjajo z zahtevno AR, te\u017eko napajati ves dan brez baterijskega paketa ali baterij, ki jih je mogo\u010de zamenjati med delovanjem (dobro za poslovne uporabnike, te\u017eje pa za potro\u0161nike). To je netrivialen problem. Poleg tega je veliko tveganje za ekosistem razvijalcev, da veliko vlagajo v izdelavo aplikacij za nove platforme, dokler se baza name\u0161\u010denih aplikacij ne raz\u0161iri. To je ve\u010dni problem koko\u0161i in jajca, s katerim se soo\u010dajo vse nove tehnolo\u0161ke platforme. Mobilna vezana pametna o\u010dala ponujajo potencialno re\u0161itev za oba problema.<\/span><\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span style=\"font-weight: 400;\">Samostojna pametna o\u010dala (AR)<\/span><\/h2>\n\n\n\n<p><span style=\"font-weight: 400;\">Lahko kupite samostojna pametna o\u010dala (<a href=\"https:\/\/www.microsoft.com\/en-us\/hololens\">HoloLens<\/a>), vendar jih cena ($3,000 - $5,000), oblika (tehtajo ve\u010d kot kilogram, omejeno vidno polje), trajanje baterije (2-3 ure), ekosistem aplikacij (omejene potro\u0161ni\u0161ke aplikacije) in mobilna povezljivost (samo Wi-Fi) danes omejujejo na trg podjetij. Odmevna zagonska podjetja, kot je Magic Leap, sku\u0161ajo re\u0161iti pet velikih potro\u0161ni\u0161kih izzivov AR, vendar so samostojna pametna o\u010dala videti kot \u010detrti in zadnji val potro\u0161ni\u0161ke AR (vsaj dokler <\/span><a href=\"https:\/\/www.youtube.com\/watch?v=tGR4OMpMTQU\"><span style=\"font-weight: 400;\">Matrica<\/span><\/a><span style=\"font-weight: 400;\"> se prika\u017ee tukaj).<\/span><\/p>\n\n\n\n<h1 class=\"wp-block-heading\"><span style=\"font-weight: 400;\">AR v podjetjih prevzema vodilno vlogo<\/span><\/h1>\n\n\n\n<p><span style=\"font-weight: 400;\">V zadnjih 12 mesecih so \u0161tevilne \u0161tudije in napovedi podjetij za tr\u017ene raziskave, kot so <\/span><a href=\"https:\/\/www.abiresearch.com\/press\/2018-marks-inflection-point-augmented-reality-ente\/\"><span style=\"font-weight: 400;\">Raziskave ABI<\/span><\/a><span style=\"font-weight: 400;\">, ka\u017eejo na hitrej\u0161i razvoj strojne opreme za no\u0161enje na glavi in sprejetje raz\u0161irjene resni\u010dnosti (AR) v podjetjih. Ta zagon je \u0161e dodatno podprt z <\/span><a href=\"https:\/\/www.business.com\/articles\/virtual-reality-changing-manufacturing\/\"><span style=\"font-weight: 400;\">&nbsp;PwC<\/span><\/a><span style=\"font-weight: 400;\"> ki napovedujejo, da vsak tretji ameri\u0161ki proizvajalec trenutno uporablja AR in VR ali pa pri\u010dakuje, da ju bo uporabil \u017ee do konca leta. V letu 2018 bodo re\u0161itve AR \u0161e naprej postajale zrelej\u0161e.  \u017de zdaj je bilo veliko zagona, z ve\u010danjem raznolikosti trga - zlasti z dodajanjem pametnih o\u010dal, ki so izjemno nosljiva (Vuzix Blade) in notranje varna (RealWear HMT-1Z1), poleg razburljivih ponudb naprav za me\u0161ano resni\u010dnost - pa se bo sprostilo ve\u010d primerov uporabe in AR se bo raz\u0161irila na ve\u010d vertikal. Kot del \u0161ir\u0161ega trenda <a href=\"https:\/\/rewo.io\/en\/pragmatic-implementation-industry40-manufacturing\/\">Industrija 4.0<\/a>&nbsp;raz\u0161irjena resni\u010dnost (AR) se vsekakor uveljavlja na podro\u010dju AR v podjetjih.<\/span><\/p>\n\n\n\n<h1 class=\"wp-block-heading\"><span style=\"font-weight: 400;\">Bli\u017enja prihodnost raz\u0161irjene resni\u010dnosti<\/span><\/h1>\n\n\n\n<p><span style=\"font-weight: 400;\">Pametne le\u010de so \u0161e dale\u010d in morda ne bodo sveti gral raz\u0161irjene resni\u010dnosti (AR), \u010de ima Magic Leap - skrivnostno zagonsko podjetje s sede\u017eem zunaj Silicijeve doline na Floridi - kaj opraviti.&nbsp;<\/span><span style=\"font-weight: 400;\">Magic Leap se ukvarja z me\u0161ano resni\u010dnostjo. Namesto povsem novega virtualnega sveta ima uporabnik na voljo prozorno vizirje, v katerega lahko dodaja informacije, tako da se zdi, da lebdijo - kot da bi VR in AR dobila otroka in odstranila vse meje.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">Po ve\u010d letih dra\u017eenja tehnologije je podjetje kon\u010dno napovedalo, da bo <\/span><a href=\"https:\/\/www.standard.co.uk\/tech\/magic-leap-one-augmented-reality-headset-confirmed-for-2018-a3724921.html\"><span style=\"font-weight: 400;\">Magic Leap One Creator Edition<\/span><\/a><span style=\"font-weight: 400;\"> bo v letu 2018 za razvijalce, kar bo povzro\u010dilo pretres v industriji. Za\u010detno strojno opremo sestavlja majhen ra\u010dunalnik, ki poganja par o\u010dal, ki jih nosi uporabnik. \u010ce bo Magic Leap vsaj pol tako dober kot videoposnetki, ki jih objavljajo, in glede na ceno, bo morda le poletel s prodajnih polic.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">Ne glede na to, ali bomo dobili raz\u0161irjeno ali me\u0161ano resni\u010dnost, ki si jo \u017eelimo ali zaslu\u017eimo, se bo tehnologija, ki jo vidimo in uporabljamo danes, s \u010dasom in prihodom novih akterjev na trg izbolj\u0161ala. Po podatkih podjetja <\/span><a href=\"http:\/\/www.retailperceptions.com\/2016\/10\/the-impact-of-augmented-reality-on-retail\/\"><span style=\"font-weight: 400;\">RetailPerceptions<\/span><\/a><span style=\"font-weight: 400;\">, 40% ljudi bi pla\u010dalo ve\u010d, \u010de bi lahko najprej testirali v AR. \u017de zdaj smo pri\u010da odli\u010dnim aplikacijam in storitvam IKEA Place, ki vam omogo\u010dajo, da v svojo dnevno sobo namestite digitalno pohi\u0161tvo.<\/span><\/p>","protected":false},"excerpt":{"rendered":"<p>2018 is the year that augmented reality (AR) will stretch out into a new direction, bringing a lot more people into the game. But instant success is not assured \u2013 building revenue takes time, and it will take time to determine which AR platform takes the market share. Augmented &amp; virtual reality is the fourth [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":8353,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"content-type":"","_uag_custom_page_level_css":"","site-sidebar-layout":"default","site-content-layout":"default","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"default","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"wds_primary_category":0,"footnotes":""},"categories":[22,14,11],"tags":[20,8,21,9,23,24],"post_folder":[],"class_list":["post-5352","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-augmented-reality","category-development-2","category-technology-2","tag-20","tag-ar","tag-augmented","tag-augmented-reality","tag-enterprise-ar","tag-state-of-the-market"],"uagb_featured_image_src":{"full":["https:\/\/rewo.io\/wp-content\/uploads\/2019\/06\/Selected.png",1920,1080,false],"thumbnail":["https:\/\/rewo.io\/wp-content\/uploads\/2019\/06\/Selected-150x150.png",150,150,true],"medium":["https:\/\/rewo.io\/wp-content\/uploads\/2019\/06\/Selected-300x169.png",300,169,true],"medium_large":["https:\/\/rewo.io\/wp-content\/uploads\/2019\/06\/Selected-768x432.png",768,432,true],"large":["https:\/\/rewo.io\/wp-content\/uploads\/2019\/06\/Selected-1024x576.png",1024,576,true],"1536x1536":["https:\/\/rewo.io\/wp-content\/uploads\/2019\/06\/Selected-1536x864.png",1536,864,true],"2048x2048":["https:\/\/rewo.io\/wp-content\/uploads\/2019\/06\/Selected.png",1920,1080,false],"trp-custom-language-flag":["https:\/\/rewo.io\/wp-content\/uploads\/2019\/06\/Selected.png",18,10,false]},"uagb_author_info":{"display_name":"VIAR","author_link":"https:\/\/rewo.io\/sl\/author\/viar\/"},"uagb_comment_info":0,"uagb_excerpt":"2018 is the year that augmented reality (AR) will stretch out into a new direction, bringing a lot more people into the game. But instant success is not assured \u2013 building revenue takes time, and it will take time to determine which AR platform takes the market share. Augmented &amp; virtual reality is the fourth&hellip;","_links":{"self":[{"href":"https:\/\/rewo.io\/sl\/wp-json\/wp\/v2\/posts\/5352","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rewo.io\/sl\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rewo.io\/sl\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rewo.io\/sl\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/rewo.io\/sl\/wp-json\/wp\/v2\/comments?post=5352"}],"version-history":[{"count":0,"href":"https:\/\/rewo.io\/sl\/wp-json\/wp\/v2\/posts\/5352\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/rewo.io\/sl\/wp-json\/wp\/v2\/media\/8353"}],"wp:attachment":[{"href":"https:\/\/rewo.io\/sl\/wp-json\/wp\/v2\/media?parent=5352"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rewo.io\/sl\/wp-json\/wp\/v2\/categories?post=5352"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rewo.io\/sl\/wp-json\/wp\/v2\/tags?post=5352"},{"taxonomy":"post_folder","embeddable":true,"href":"https:\/\/rewo.io\/sl\/wp-json\/wp\/v2\/post_folder?post=5352"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}